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Diffstat (limited to 'doc/classes/PhysicsShapeQueryParameters2D.xml')
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1 files changed, 50 insertions, 0 deletions
diff --git a/doc/classes/PhysicsShapeQueryParameters2D.xml b/doc/classes/PhysicsShapeQueryParameters2D.xml new file mode 100644 index 0000000000..9a162dabbb --- /dev/null +++ b/doc/classes/PhysicsShapeQueryParameters2D.xml @@ -0,0 +1,50 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="PhysicsShapeQueryParameters2D" inherits="Reference" version="4.0"> +	<brief_description> +		Parameters to be sent to a 2D shape physics query. +	</brief_description> +	<description> +		This class contains the shape and other parameters for 2D intersection/collision queries. See also [PhysicsShapeQueryResult2D]. +	</description> +	<tutorials> +	</tutorials> +	<methods> +		<method name="set_shape"> +			<return type="void"> +			</return> +			<argument index="0" name="shape" type="Resource"> +			</argument> +			<description> +				Sets the [Shape2D] that will be used for collision/intersection queries. +			</description> +		</method> +	</methods> +	<members> +		<member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false"> +			If [code]true[/code], the query will take [Area2D]s into account. +		</member> +		<member name="collide_with_bodies" type="bool" setter="set_collide_with_bodies" getter="is_collide_with_bodies_enabled" default="true"> +			If [code]true[/code], the query will take [PhysicsBody2D]s into account. +		</member> +		<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="2147483647"> +			The physics layer(s) the query will take into account (as a bitmask). +		</member> +		<member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[  ]"> +			The list of objects or object [RID]s that will be excluded from collisions. +		</member> +		<member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0"> +			The collision margin for the shape. +		</member> +		<member name="motion" type="Vector2" setter="set_motion" getter="get_motion" default="Vector2( 0, 0 )"> +			The motion of the shape being queried for. +		</member> +		<member name="shape_rid" type="RID" setter="set_shape_rid" getter="get_shape_rid"> +			The queried shape's [RID]. See also [method set_shape]. +		</member> +		<member name="transform" type="Transform2D" setter="set_transform" getter="get_transform" default="Transform2D( 1, 0, 0, 1, 0, 0 )"> +			The queried shape's transform matrix. +		</member> +	</members> +	<constants> +	</constants> +</class>  |