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-rw-r--r--doc/classes/PhysicsShapeQueryParameters.xml10
1 files changed, 10 insertions, 0 deletions
diff --git a/doc/classes/PhysicsShapeQueryParameters.xml b/doc/classes/PhysicsShapeQueryParameters.xml
index 7d7307592e..d56247fcaf 100644
--- a/doc/classes/PhysicsShapeQueryParameters.xml
+++ b/doc/classes/PhysicsShapeQueryParameters.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="PhysicsShapeQueryParameters" inherits="Reference" category="Core" version="3.2">
<brief_description>
+ Parameters to be sent to a 3D shape physics query.
</brief_description>
<description>
+ This class contains the shape and other parameters for 3D intersection/collision queries. See also [PhysicsShapeQueryResult].
</description>
<tutorials>
</tutorials>
@@ -13,23 +15,31 @@
<argument index="0" name="shape" type="Resource">
</argument>
<description>
+ Sets the [Shape] that will be used for collision/intersection queries.
</description>
</method>
</methods>
<members>
<member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false">
+ If [code]true[/code], the query will take [Area]s into account.
</member>
<member name="collide_with_bodies" type="bool" setter="set_collide_with_bodies" getter="is_collide_with_bodies_enabled" default="true">
+ If [code]true[/code], the query will take [PhysicsBody]s into account.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="2147483647">
+ The physics layer(s) the query will take into account (as a bitmask).
</member>
<member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[ ]">
+ The list of objects or object [RID]s that will be excluded from collisions.
</member>
<member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0">
+ The collision margin for the shape.
</member>
<member name="shape_rid" type="RID" setter="set_shape_rid" getter="get_shape_rid">
+ The queried shape's [RID]. See also [method set_shape].
</member>
<member name="transform" type="Transform" setter="set_transform" getter="get_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ The queried shape's transform matrix.
</member>
</members>
<constants>