summaryrefslogtreecommitdiff
path: root/doc/classes/PhysicsServer3D.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/PhysicsServer3D.xml')
-rw-r--r--doc/classes/PhysicsServer3D.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml
index d4796fe2cf..da9e10c420 100644
--- a/doc/classes/PhysicsServer3D.xml
+++ b/doc/classes/PhysicsServer3D.xml
@@ -1340,11 +1340,11 @@
<constant name="BODY_MODE_KINEMATIC" value="1" enum="BodyMode">
Constant for kinematic bodies. In this mode, a body can be only moved by user code and collides with other bodies along its path.
</constant>
- <constant name="BODY_MODE_DYNAMIC" value="2" enum="BodyMode">
- Constant for dynamic bodies. In this mode, a body can be pushed by other bodies and has forces applied.
+ <constant name="BODY_MODE_RIGID" value="2" enum="BodyMode">
+ Constant for rigid bodies. In this mode, a body can be pushed by other bodies and has forces applied.
</constant>
- <constant name="BODY_MODE_DYNAMIC_LINEAR" value="3" enum="BodyMode">
- Constant for linear dynamic bodies. In this mode, a body is dynamic but can not rotate, and only its linear velocity is affected by external forces.
+ <constant name="BODY_MODE_RIGID_LINEAR" value="3" enum="BodyMode">
+ Constant for linear rigid bodies. In this mode, a body can not rotate, and only its linear velocity is affected by external forces.
</constant>
<constant name="BODY_PARAM_BOUNCE" value="0" enum="BodyParameter">
Constant to set/get a body's bounce factor.