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-rw-r--r--doc/classes/PhysicsServer3D.xml29
1 files changed, 19 insertions, 10 deletions
diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml
index 33eb0de698..c47a311161 100644
--- a/doc/classes/PhysicsServer3D.xml
+++ b/doc/classes/PhysicsServer3D.xml
@@ -571,7 +571,8 @@
<argument index="2" name="motion" type="Vector3" />
<argument index="3" name="margin" type="float" default="0.001" />
<argument index="4" name="result" type="PhysicsTestMotionResult3D" default="null" />
- <argument index="5" name="exclude" type="Array" default="[]" />
+ <argument index="5" name="collide_separation_ray" type="bool" default="false" />
+ <argument index="6" name="exclude" type="Array" default="[]" />
<description>
Returns [code]true[/code] if a collision would result from moving in the given direction from a given point in space. Margin increases the size of the shapes involved in the collision detection. [PhysicsTestMotionResult3D] can be passed to return additional information in.
</description>
@@ -849,6 +850,11 @@
<description>
</description>
</method>
+ <method name="separation_ray_shape_create">
+ <return type="RID" />
+ <description>
+ </description>
+ </method>
<method name="set_active">
<return type="void" />
<argument index="0" name="active" type="bool" />
@@ -1171,31 +1177,34 @@
<constant name="SHAPE_PLANE" value="0" enum="ShapeType">
The [Shape3D] is a [WorldMarginShape3D].
</constant>
- <constant name="SHAPE_SPHERE" value="1" enum="ShapeType">
+ <constant name="SHAPE_SEPARATION_RAY" value="1" enum="ShapeType">
+ The [Shape3D] is a [SeparationRayShape3D].
+ </constant>
+ <constant name="SHAPE_SPHERE" value="2" enum="ShapeType">
The [Shape3D] is a [SphereShape3D].
</constant>
- <constant name="SHAPE_BOX" value="2" enum="ShapeType">
+ <constant name="SHAPE_BOX" value="3" enum="ShapeType">
The [Shape3D] is a [BoxShape3D].
</constant>
- <constant name="SHAPE_CAPSULE" value="3" enum="ShapeType">
+ <constant name="SHAPE_CAPSULE" value="4" enum="ShapeType">
The [Shape3D] is a [CapsuleShape3D].
</constant>
- <constant name="SHAPE_CYLINDER" value="4" enum="ShapeType">
+ <constant name="SHAPE_CYLINDER" value="5" enum="ShapeType">
The [Shape3D] is a [CylinderShape3D].
</constant>
- <constant name="SHAPE_CONVEX_POLYGON" value="5" enum="ShapeType">
+ <constant name="SHAPE_CONVEX_POLYGON" value="6" enum="ShapeType">
The [Shape3D] is a [ConvexPolygonShape3D].
</constant>
- <constant name="SHAPE_CONCAVE_POLYGON" value="6" enum="ShapeType">
+ <constant name="SHAPE_CONCAVE_POLYGON" value="7" enum="ShapeType">
The [Shape3D] is a [ConcavePolygonShape3D].
</constant>
- <constant name="SHAPE_HEIGHTMAP" value="7" enum="ShapeType">
+ <constant name="SHAPE_HEIGHTMAP" value="8" enum="ShapeType">
The [Shape3D] is a [HeightMapShape3D].
</constant>
- <constant name="SHAPE_SOFT_BODY" value="8" enum="ShapeType">
+ <constant name="SHAPE_SOFT_BODY" value="9" enum="ShapeType">
The [Shape3D] is a [SoftBody3D].
</constant>
- <constant name="SHAPE_CUSTOM" value="9" enum="ShapeType">
+ <constant name="SHAPE_CUSTOM" value="10" enum="ShapeType">
This constant is used internally by the engine. Any attempt to create this kind of shape results in an error.
</constant>
<constant name="AREA_PARAM_GRAVITY" value="0" enum="AreaParameter">