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-rw-r--r--doc/classes/PhysicsServer3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml
index 46cbe48b28..46cde02f2c 100644
--- a/doc/classes/PhysicsServer3D.xml
+++ b/doc/classes/PhysicsServer3D.xml
@@ -1262,7 +1262,7 @@
This area replaces any gravity/damp calculated so far, but keeps calculating the rest of the areas, down to the default one.
</constant>
<constant name="BODY_MODE_STATIC" value="0" enum="BodyMode">
- Constant for static bodies. In this mode, a body can be only moved by user code.
+ Constant for static bodies. In this mode, a body can be only moved by user code and doesn't collide with other bodies along its path when moved.
</constant>
<constant name="BODY_MODE_KINEMATIC" value="1" enum="BodyMode">
Constant for kinematic bodies. In this mode, a body can be only moved by user code and collides with other bodies along its path.