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-rw-r--r--doc/classes/PhysicsServer2D.xml15
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml
index 920b56c8c6..7ba52c40c6 100644
--- a/doc/classes/PhysicsServer2D.xml
+++ b/doc/classes/PhysicsServer2D.xml
@@ -358,6 +358,13 @@
Returns the physics layer or layers a body can collide with.
</description>
</method>
+ <method name="body_get_collision_priority" qualifiers="const">
+ <return type="float" />
+ <param index="0" name="body" type="RID" />
+ <description>
+ Returns the body's collision priority.
+ </description>
+ </method>
<method name="body_get_constant_force" qualifiers="const">
<return type="Vector2" />
<param index="0" name="body" type="RID" />
@@ -509,6 +516,14 @@
Sets the physics layer or layers a body can collide with.
</description>
</method>
+ <method name="body_set_collision_priority">
+ <return type="void" />
+ <param index="0" name="body" type="RID" />
+ <param index="1" name="priority" type="float" />
+ <description>
+ Sets the body's collision priority.
+ </description>
+ </method>
<method name="body_set_constant_force">
<return type="void" />
<param index="0" name="body" type="RID" />