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Diffstat (limited to 'doc/classes/PhysicsPointQueryParameters2D.xml')
-rw-r--r-- | doc/classes/PhysicsPointQueryParameters2D.xml | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/doc/classes/PhysicsPointQueryParameters2D.xml b/doc/classes/PhysicsPointQueryParameters2D.xml new file mode 100644 index 0000000000..6acd83b101 --- /dev/null +++ b/doc/classes/PhysicsPointQueryParameters2D.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="PhysicsPointQueryParameters2D" inherits="RefCounted" version="4.0"> + <brief_description> + Parameters to be sent to a 2D point physics query. + </brief_description> + <description> + This class contains the position and other parameters to be used for [method PhysicsDirectSpaceState2D.intersect_point]. + </description> + <tutorials> + </tutorials> + <members> + <member name="canvas_instance_id" type="int" setter="set_canvas_instance_id" getter="get_canvas_instance_id" default="0"> + If different from [code]0[/code], restricts the query to a specific canvas layer specified by its instance id. See [method Object.get_instance_id]. + </member> + <member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false"> + If [code]true[/code], the query will take [Area2D]s into account. + </member> + <member name="collide_with_bodies" type="bool" setter="set_collide_with_bodies" getter="is_collide_with_bodies_enabled" default="true"> + If [code]true[/code], the query will take [PhysicsBody2D]s into account. + </member> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="4294967295"> + The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. + </member> + <member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[]"> + The list of objects or object [RID]s that will be excluded from collisions. + </member> + <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)"> + The position being queried for, in global coordinates. + </member> + </members> +</class> |