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Diffstat (limited to 'doc/classes/PhysicsDirectBodyState3DExtension.xml')
-rw-r--r-- | doc/classes/PhysicsDirectBodyState3DExtension.xml | 260 |
1 files changed, 260 insertions, 0 deletions
diff --git a/doc/classes/PhysicsDirectBodyState3DExtension.xml b/doc/classes/PhysicsDirectBodyState3DExtension.xml new file mode 100644 index 0000000000..f0659f8f1b --- /dev/null +++ b/doc/classes/PhysicsDirectBodyState3DExtension.xml @@ -0,0 +1,260 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="PhysicsDirectBodyState3DExtension" inherits="PhysicsDirectBodyState3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + <method name="_add_constant_central_force" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="force" type="Vector3" /> + <description> + </description> + </method> + <method name="_add_constant_force" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="force" type="Vector3" /> + <argument index="1" name="position" type="Vector3" /> + <description> + </description> + </method> + <method name="_add_constant_torque" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="torque" type="Vector3" /> + <description> + </description> + </method> + <method name="_apply_central_force" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="force" type="Vector3" /> + <description> + </description> + </method> + <method name="_apply_central_impulse" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="impulse" type="Vector3" /> + <description> + </description> + </method> + <method name="_apply_force" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="force" type="Vector3" /> + <argument index="1" name="position" type="Vector3" /> + <description> + </description> + </method> + <method name="_apply_impulse" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="impulse" type="Vector3" /> + <argument index="1" name="position" type="Vector3" /> + <description> + </description> + </method> + <method name="_apply_torque" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="torque" type="Vector3" /> + <description> + </description> + </method> + <method name="_apply_torque_impulse" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="impulse" type="Vector3" /> + <description> + </description> + </method> + <method name="_get_angular_velocity" qualifiers="virtual const"> + <return type="Vector3" /> + <description> + </description> + </method> + <method name="_get_center_of_mass" qualifiers="virtual const"> + <return type="Vector3" /> + <description> + </description> + </method> + <method name="_get_center_of_mass_local" qualifiers="virtual const"> + <return type="Vector3" /> + <description> + </description> + </method> + <method name="_get_constant_force" qualifiers="virtual const"> + <return type="Vector3" /> + <description> + </description> + </method> + <method name="_get_constant_torque" qualifiers="virtual const"> + <return type="Vector3" /> + <description> + </description> + </method> + <method name="_get_contact_collider" qualifiers="virtual const"> + <return type="RID" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_collider_id" qualifiers="virtual const"> + <return type="int" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_collider_object" qualifiers="virtual const"> + <return type="Object" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_collider_position" qualifiers="virtual const"> + <return type="Vector3" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_collider_shape" qualifiers="virtual const"> + <return type="int" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_collider_velocity_at_position" qualifiers="virtual const"> + <return type="Vector3" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_count" qualifiers="virtual const"> + <return type="int" /> + <description> + </description> + </method> + <method name="_get_contact_impulse" qualifiers="virtual const"> + <return type="float" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_local_normal" qualifiers="virtual const"> + <return type="Vector3" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_local_position" qualifiers="virtual const"> + <return type="Vector3" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_contact_local_shape" qualifiers="virtual const"> + <return type="int" /> + <argument index="0" name="contact_idx" type="int" /> + <description> + </description> + </method> + <method name="_get_inverse_inertia" qualifiers="virtual const"> + <return type="Vector3" /> + <description> + </description> + </method> + <method name="_get_inverse_mass" qualifiers="virtual const"> + <return type="float" /> + <description> + </description> + </method> + <method name="_get_linear_velocity" qualifiers="virtual const"> + <return type="Vector3" /> + <description> + </description> + </method> + <method name="_get_principal_inertia_axes" qualifiers="virtual const"> + <return type="Basis" /> + <description> + </description> + </method> + <method name="_get_space_state" qualifiers="virtual"> + <return type="PhysicsDirectSpaceState3D" /> + <description> + </description> + </method> + <method name="_get_step" qualifiers="virtual const"> + <return type="float" /> + <description> + </description> + </method> + <method name="_get_total_angular_damp" qualifiers="virtual const"> + <return type="float" /> + <description> + </description> + </method> + <method name="_get_total_gravity" qualifiers="virtual const"> + <return type="Vector3" /> + <description> + </description> + </method> + <method name="_get_total_linear_damp" qualifiers="virtual const"> + <return type="float" /> + <description> + </description> + </method> + <method name="_get_transform" qualifiers="virtual const"> + <return type="Transform3D" /> + <description> + </description> + </method> + <method name="_get_velocity_at_local_position" qualifiers="virtual const"> + <return type="Vector3" /> + <argument index="0" name="local_position" type="Vector3" /> + <description> + </description> + </method> + <method name="_integrate_forces" qualifiers="virtual"> + <return type="void" /> + <description> + </description> + </method> + <method name="_is_sleeping" qualifiers="virtual const"> + <return type="bool" /> + <description> + </description> + </method> + <method name="_set_angular_velocity" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="velocity" type="Vector3" /> + <description> + </description> + </method> + <method name="_set_constant_force" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="force" type="Vector3" /> + <description> + </description> + </method> + <method name="_set_constant_torque" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="torque" type="Vector3" /> + <description> + </description> + </method> + <method name="_set_linear_velocity" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="velocity" type="Vector3" /> + <description> + </description> + </method> + <method name="_set_sleep_state" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="enabled" type="bool" /> + <description> + </description> + </method> + <method name="_set_transform" qualifiers="virtual"> + <return type="void" /> + <argument index="0" name="transform" type="Transform3D" /> + <description> + </description> + </method> + </methods> +</class> |