diff options
Diffstat (limited to 'doc/classes/PhysicsDirectBodyState.xml')
-rw-r--r-- | doc/classes/PhysicsDirectBodyState.xml | 142 |
1 files changed, 37 insertions, 105 deletions
diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml index 1d588ecfff..1f9c492571 100644 --- a/doc/classes/PhysicsDirectBodyState.xml +++ b/doc/classes/PhysicsDirectBodyState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PhysicsDirectBodyState" inherits="Object" category="Core" version="3.0-beta"> +<class name="PhysicsDirectBodyState" inherits="Object" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> @@ -37,18 +37,6 @@ <description> </description> </method> - <method name="get_angular_velocity" qualifiers="const"> - <return type="Vector3"> - </return> - <description> - </description> - </method> - <method name="get_center_of_mass" qualifiers="const"> - <return type="Vector3"> - </return> - <description> - </description> - </method> <method name="get_contact_collider" qualifiers="const"> <return type="RID"> </return> @@ -127,111 +115,55 @@ <description> </description> </method> - <method name="get_inverse_inertia" qualifiers="const"> - <return type="Vector3"> - </return> - <description> - </description> - </method> - <method name="get_inverse_mass" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_linear_velocity" qualifiers="const"> - <return type="Vector3"> - </return> - <description> - </description> - </method> - <method name="get_principal_inertia_axes" qualifiers="const"> - <return type="Basis"> - </return> - <description> - </description> - </method> <method name="get_space_state"> <return type="PhysicsDirectSpaceState"> </return> <description> </description> </method> - <method name="get_step" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_total_angular_damp" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_total_gravity" qualifiers="const"> - <return type="Vector3"> - </return> - <description> - </description> - </method> - <method name="get_total_linear_damp" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_transform" qualifiers="const"> - <return type="Transform"> - </return> - <description> - </description> - </method> <method name="integrate_forces"> <return type="void"> </return> <description> </description> </method> - <method name="is_sleeping" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> - <method name="set_angular_velocity"> - <return type="void"> - </return> - <argument index="0" name="velocity" type="Vector3"> - </argument> - <description> - </description> - </method> - <method name="set_linear_velocity"> - <return type="void"> - </return> - <argument index="0" name="velocity" type="Vector3"> - </argument> - <description> - </description> - </method> - <method name="set_sleep_state"> - <return type="void"> - </return> - <argument index="0" name="enabled" type="bool"> - </argument> - <description> - </description> - </method> - <method name="set_transform"> - <return type="void"> - </return> - <argument index="0" name="transform" type="Transform"> - </argument> - <description> - </description> - </method> </methods> + <members> + <member name="angular_velocity" type="Vector3" setter="set_angular_velocity" getter="get_angular_velocity"> + The angular velocity of the body. + </member> + <member name="center_of_mass" type="Vector3" setter="" getter="get_center_of_mass"> + </member> + <member name="inverse_inertia" type="Vector3" setter="" getter="get_inverse_inertia"> + The inverse of the inertia of the body. + </member> + <member name="inverse_mass" type="float" setter="" getter="get_inverse_mass"> + The inverse of the mass of the body. + </member> + <member name="linear_velocity" type="Vector3" setter="set_linear_velocity" getter="get_linear_velocity"> + The linear velocity of the body. + </member> + <member name="principal_inertia_axes" type="Basis" setter="" getter="get_principal_inertia_axes"> + </member> + <member name="sleeping" type="bool" setter="set_sleep_state" getter="is_sleeping"> + [code]true[/code] if this body is currently sleeping (not active). + </member> + <member name="step" type="float" setter="" getter="get_step"> + The timestep (delta) used for the simulation. + </member> + <member name="total_angular_damp" type="float" setter="" getter="get_total_angular_damp"> + The rate at which the body stops rotating, if there are not any other forces moving it. + </member> + <member name="total_gravity" type="Vector3" setter="" getter="get_total_gravity"> + The total gravity vector being currently applied to this body. + </member> + <member name="total_linear_damp" type="float" setter="" getter="get_total_linear_damp"> + The rate at which the body stops moving, if there are not any other forces moving it. + </member> + <member name="transform" type="Transform" setter="set_transform" getter="get_transform"> + The transformation matrix of the body. + </member> + </members> <constants> </constants> </class> |