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-rw-r--r--doc/classes/PhysicsBody2D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 2350fd4458..e8d7ac9920 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -32,7 +32,7 @@
Moves the body along the vector [param distance]. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [param distance] should be computed using [code]delta[/code].
Returns a [KinematicCollision2D], which contains information about the collision when stopped, or when touching another body along the motion.
If [param test_only] is [code]true[/code], the body does not move but the would-be collision information is given.
- [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody2D.collision/safe_margin] for more details).
+ [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody2D.safe_margin] for more details).
</description>
</method>
<method name="remove_collision_exception_with">
@@ -52,7 +52,7 @@
Checks for collisions without moving the body. In order to be frame rate independent in [method Node._physics_process] or [method Node._process], [param distance] should be computed using [code]delta[/code].
Virtually sets the node's position, scale and rotation to that of the given [Transform2D], then tries to move the body along the vector [param distance]. Returns [code]true[/code] if a collision would stop the body from moving along the whole path.
[param collision] is an optional object of type [KinematicCollision2D], which contains additional information about the collision when stopped, or when touching another body along the motion.
- [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody2D.collision/safe_margin] for more details).
+ [param safe_margin] is the extra margin used for collision recovery (see [member CharacterBody2D.safe_margin] for more details).
</description>
</method>
</methods>