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-rw-r--r--doc/classes/Physics2DServer.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml
index edc46a53d0..6e3381c200 100644
--- a/doc/classes/Physics2DServer.xml
+++ b/doc/classes/Physics2DServer.xml
@@ -978,6 +978,8 @@
<constant name="SHAPE_LINE" value="0">
This is the constant for creating line shapes. A line shape is an infinite line with an origin point, and a normal. Thus, it can be used for front/behind checks.
</constant>
+ <constant name="SHAPE_RAY" value="1">
+ </constant>
<constant name="SHAPE_SEGMENT" value="2">
This is the constant for creating segment shapes. A segment shape is a line from a point A to a point B. It can be checked for intersections.
</constant>