summaryrefslogtreecommitdiff
path: root/doc/classes/Physics2DDirectSpaceState.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/Physics2DDirectSpaceState.xml')
-rw-r--r--doc/classes/Physics2DDirectSpaceState.xml20
1 files changed, 20 insertions, 0 deletions
diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml
index ebd17fd921..81db70f435 100644
--- a/doc/classes/Physics2DDirectSpaceState.xml
+++ b/doc/classes/Physics2DDirectSpaceState.xml
@@ -75,6 +75,26 @@
Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to check in, or booleans to determine if the ray should collide with [PhysicsBody]s or [Area]s, respectively.
</description>
</method>
+ <method name="intersect_point_on_canvas">
+ <return type="Array">
+ </return>
+ <argument index="0" name="point" type="Vector2">
+ </argument>
+ <argument index="1" name="canvas_instance_id" type="int">
+ </argument>
+ <argument index="2" name="max_results" type="int" default="32">
+ </argument>
+ <argument index="3" name="exclude" type="Array" default="[ ]">
+ </argument>
+ <argument index="4" name="collision_layer" type="int" default="2147483647">
+ </argument>
+ <argument index="5" name="collide_with_bodies" type="bool" default="true">
+ </argument>
+ <argument index="6" name="collide_with_areas" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="intersect_ray">
<return type="Dictionary">
</return>