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-rw-r--r--doc/classes/Physics2DDirectBodyState.xml4
1 files changed, 1 insertions, 3 deletions
diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml
index 5b320a051f..1fd578ecd8 100644
--- a/doc/classes/Physics2DDirectBodyState.xml
+++ b/doc/classes/Physics2DDirectBodyState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DDirectBodyState" inherits="Object" category="Core" version="3.1">
+<class name="Physics2DDirectBodyState" inherits="Object" category="Core" version="3.2">
<brief_description>
Direct access object to a physics body in the [Physics2DServer].
</brief_description>
@@ -9,8 +9,6 @@
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="add_central_force">
<return type="void">