summaryrefslogtreecommitdiff
path: root/doc/classes/PhysicalBone2D.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/PhysicalBone2D.xml')
-rw-r--r--doc/classes/PhysicalBone2D.xml6
1 files changed, 2 insertions, 4 deletions
diff --git a/doc/classes/PhysicalBone2D.xml b/doc/classes/PhysicalBone2D.xml
index cea75bad52..b4d92475a1 100644
--- a/doc/classes/PhysicalBone2D.xml
+++ b/doc/classes/PhysicalBone2D.xml
@@ -12,15 +12,13 @@
</tutorials>
<methods>
<method name="get_joint" qualifiers="const">
- <return type="Joint2D">
- </return>
+ <return type="Joint2D" />
<description>
Returns the first [Joint2D] child node, if one exists. This is mainly a helper function to make it easier to get the [Joint2D] that the [code]PhysicalBone2D[/code] is autoconfiguring.
</description>
</method>
<method name="is_simulating_physics" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns a boolean that indicates whether the [code]PhysicalBone2D[/code] node is running and simulating using the Godot 2D physics engine. When [code]true[/code], the PhysicalBone2D node is using physics.
</description>