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-rw-r--r--doc/classes/Performance.xml7
1 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml
index 3bcc001a2b..a2b5856624 100644
--- a/doc/classes/Performance.xml
+++ b/doc/classes/Performance.xml
@@ -4,8 +4,9 @@
Exposes performance-related data.
</brief_description>
<description>
- This class provides access to a number of different monitors related to performance, such as memory usage, draw calls, and FPS. These are the same as the values displayed in the [i]Monitor[/i] tab in the editor's [i]Debugger[/i] panel. By using the [method get_monitor] method of this class, you can access this data from your code. Note that a few of these monitors are only available in debug mode and will always return 0 when used in a release build.
- Many of these monitors are not updated in real-time, so there may be a short delay between changes.
+ This class provides access to a number of different monitors related to performance, such as memory usage, draw calls, and FPS. These are the same as the values displayed in the [b]Monitor[/b] tab in the editor's [b]Debugger[/b] panel. By using the [method get_monitor] method of this class, you can access this data from your code.
+ [b]Note:[/b] A few of these monitors are only available in debug mode and will always return 0 when used in a release build.
+ [b]Note:[/b] Many of these monitors are not updated in real-time, so there may be a short delay between changes.
</description>
<tutorials>
</tutorials>
@@ -67,7 +68,7 @@
Vertices drawn per frame. 3D only.
</constant>
<constant name="RENDER_MATERIAL_CHANGES_IN_FRAME" value="14" enum="Monitor">
- Material changes per frame. 3D only
+ Material changes per frame. 3D only.
</constant>
<constant name="RENDER_SHADER_CHANGES_IN_FRAME" value="15" enum="Monitor">
Shader changes per frame. 3D only.