diff options
Diffstat (limited to 'doc/classes/ParticlesMaterial.xml')
-rw-r--r-- | doc/classes/ParticlesMaterial.xml | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index bd31452737..e0618a87c1 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -66,25 +66,25 @@ <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Damping randomness ratio. </member> - <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents" default="null"> + <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents"> The box's extents if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_BOX]. </member> - <member name="emission_color_texture" type="Texture" setter="set_emission_color_texture" getter="get_emission_color_texture" default="null"> + <member name="emission_color_texture" type="Texture" setter="set_emission_color_texture" getter="get_emission_color_texture"> Particle color will be modulated by color determined by sampling this texture at the same point as the [member emission_point_texture]. </member> - <member name="emission_normal_texture" type="Texture" setter="set_emission_normal_texture" getter="get_emission_normal_texture" default="null"> + <member name="emission_normal_texture" type="Texture" setter="set_emission_normal_texture" getter="get_emission_normal_texture"> Particle velocity and rotation will be set by sampling this texture at the same point as the [member emission_point_texture]. Used only in [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar. </member> - <member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count" default="null"> + <member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count"> The number of emission points if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS]. </member> - <member name="emission_point_texture" type="Texture" setter="set_emission_point_texture" getter="get_emission_point_texture" default="null"> + <member name="emission_point_texture" type="Texture" setter="set_emission_point_texture" getter="get_emission_point_texture"> Particles will be emitted at positions determined by sampling this texture at a random position. Used with [constant EMISSION_SHAPE_POINTS] and [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar. </member> <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="ParticlesMaterial.EmissionShape" default="0"> Particles will be emitted inside this region. Use [code]EMISSION_SHAPE_*[/code] constants for values. </member> - <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius" default="null"> + <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius"> The sphere's radius if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_SPHERE]. </member> <member name="flag_align_y" type="bool" setter="set_flag" getter="get_flag" default="false"> @@ -126,14 +126,14 @@ <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Linear acceleration randomness ratio. </member> - <member name="orbit_velocity" type="float" setter="set_param" getter="get_param" default="null"> + <member name="orbit_velocity" type="float" setter="set_param" getter="get_param"> Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second. Only available when [member flag_disable_z] is [code]true[/code]. </member> - <member name="orbit_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="orbit_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's orbital velocity will vary along this [CurveTexture]. </member> - <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="null"> + <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> Orbital velocity randomness ratio. </member> <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0"> |