diff options
Diffstat (limited to 'doc/classes/ParticlesMaterial.xml')
-rw-r--r-- | doc/classes/ParticlesMaterial.xml | 111 |
1 files changed, 65 insertions, 46 deletions
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index d04ac5bdce..6d7f99a55b 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -11,15 +11,6 @@ <tutorials> </tutorials> <methods> - <method name="get_flag" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags"> - </argument> - <description> - Returns [code]true[/code] if the specified flag is enabled. - </description> - </method> <method name="get_param" qualifiers="const"> <return type="float"> </return> @@ -47,15 +38,13 @@ Returns the [Texture2D] used by the specified parameter. </description> </method> - <method name="set_flag"> - <return type="void"> + <method name="get_particle_flag" qualifiers="const"> + <return type="bool"> </return> - <argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags"> - </argument> - <argument index="1" name="enable" type="bool"> + <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags"> </argument> <description> - If [code]true[/code], enables the specified flag. See [enum Flags] for options. + Returns [code]true[/code] if the specified particle flag is enabled. See [enum ParticleFlags] for options. </description> </method> <method name="set_param"> @@ -91,11 +80,22 @@ Sets the [Texture2D] for the specified [enum Parameter]. </description> </method> + <method name="set_particle_flag"> + <return type="void"> + </return> + <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags"> + </argument> + <argument index="1" name="enable" type="bool"> + </argument> + <description> + If [code]true[/code], enables the specified particle flag. See [enum ParticleFlags] for options. + </description> + </method> </methods> <members> <member name="angle" type="float" setter="set_param" getter="get_param" default="0.0"> Initial rotation applied to each particle, in degrees. - Only applied when [member flag_disable_z] or [member flag_rotate_y] are [code]true[/code] or the [BaseMaterial3D] being used to draw the particle is using [constant BaseMaterial3D.BILLBOARD_PARTICLES]. + Only applied when [member particle_flag_disable_z] or [member particle_flag_rotate_y] are [code]true[/code] or the [BaseMaterial3D] being used to draw the particle is using [constant BaseMaterial3D.BILLBOARD_PARTICLES]. </member> <member name="angle_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture"> Each particle's rotation will be animated along this [CurveTexture]. @@ -105,7 +105,7 @@ </member> <member name="angular_velocity" type="float" setter="set_param" getter="get_param" default="0.0"> Initial angular velocity applied to each particle. Sets the speed of rotation of the particle. - Only applied when [member flag_disable_z] or [member flag_rotate_y] are [code]true[/code] or the [BaseMaterial3D] being used to draw the particle is using [constant BaseMaterial3D.BILLBOARD_PARTICLES]. + Only applied when [member particle_flag_disable_z] or [member particle_flag_rotate_y] are [code]true[/code] or the [BaseMaterial3D] being used to draw the particle is using [constant BaseMaterial3D.BILLBOARD_PARTICLES]. </member> <member name="angular_velocity_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture"> Each particle's angular velocity will vary along this [CurveTexture]. @@ -131,6 +131,16 @@ <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Animation speed randomness ratio. </member> + <member name="attractor_interaction_enabled" type="bool" setter="set_attractor_interaction_enabled" getter="is_attractor_interaction_enabled" default="true"> + </member> + <member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce" default="0.0"> + </member> + <member name="collision_enabled" type="bool" setter="set_collision_enabled" getter="is_collision_enabled" default="true"> + </member> + <member name="collision_friction" type="float" setter="set_collision_friction" getter="get_collision_friction" default="0.0"> + </member> + <member name="collision_use_scale" type="bool" setter="set_collision_use_scale" getter="is_collision_using_scale" default="false"> + </member> <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> Each particle's initial color. If the [GPUParticles2D]'s [code]texture[/code] is defined, it will be multiplied by this color. To have particle display color in a [BaseMaterial3D] make sure to set [member BaseMaterial3D.vertex_color_use_as_albedo] to [code]true[/code]. </member> @@ -170,17 +180,8 @@ <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius"> The sphere's radius if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_SPHERE]. </member> - <member name="flag_align_y" type="bool" setter="set_flag" getter="get_flag" default="false"> - Align Y axis of particle with the direction of its velocity. - </member> - <member name="flag_disable_z" type="bool" setter="set_flag" getter="get_flag" default="false"> - If [code]true[/code], particles will not move on the z axis. - </member> - <member name="flag_rotate_y" type="bool" setter="set_flag" getter="get_flag" default="false"> - If [code]true[/code], particles rotate around Y axis by [member angle]. - </member> <member name="flatness" type="float" setter="set_flatness" getter="get_flatness" default="0.0"> - Amount of [member spread] in Y/Z plane. A value of [code]1[/code] restricts particles to X/Z plane. + Amount of [member spread] along the Y axis. </member> <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity" default="Vector3( 0, -9.8, 0 )"> Gravity applied to every particle. @@ -214,7 +215,7 @@ </member> <member name="orbit_velocity" type="float" setter="set_param" getter="get_param"> Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second. - Only available when [member flag_disable_z] is [code]true[/code]. + Only available when [member particle_flag_disable_z] is [code]true[/code]. </member> <member name="orbit_velocity_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture"> Each particle's orbital velocity will vary along this [CurveTexture]. @@ -222,6 +223,15 @@ <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> Orbital velocity randomness ratio. </member> + <member name="particle_flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false"> + Align Y axis of particle with the direction of its velocity. + </member> + <member name="particle_flag_disable_z" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false"> + If [code]true[/code], particles will not move on the z axis. + </member> + <member name="particle_flag_rotate_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false"> + If [code]true[/code], particles rotate around Y axis by [member angle]. + </member> <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Radial acceleration applied to each particle. Makes particle accelerate away from origin. </member> @@ -241,7 +251,15 @@ Scale randomness ratio. </member> <member name="spread" type="float" setter="set_spread" getter="get_spread" default="45.0"> - Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Applied to X/Z plane and Y/Z planes. + Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. + </member> + <member name="sub_emitter_amount_at_end" type="int" setter="set_sub_emitter_amount_at_end" getter="get_sub_emitter_amount_at_end"> + </member> + <member name="sub_emitter_frequency" type="float" setter="set_sub_emitter_frequency" getter="get_sub_emitter_frequency"> + </member> + <member name="sub_emitter_keep_velocity" type="bool" setter="set_sub_emitter_keep_velocity" getter="get_sub_emitter_keep_velocity" default="false"> + </member> + <member name="sub_emitter_mode" type="int" setter="set_sub_emitter_mode" getter="get_sub_emitter_mode" enum="ParticlesMaterial.SubEmitterMode" default="0"> </member> <member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion. @@ -252,15 +270,6 @@ <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Tangential acceleration randomness ratio. </member> - <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier"> - Trail particles' color will vary along this [GradientTexture]. - </member> - <member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor" default="1"> - Emitter will emit [code]amount[/code] divided by [code]trail_divisor[/code] particles. The remaining particles will be used as trail(s). - </member> - <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier"> - Trail particles' size will vary along this [CurveTexture]. - </member> </members> <constants> <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter"> @@ -302,17 +311,17 @@ <constant name="PARAM_MAX" value="12" enum="Parameter"> Represents the size of the [enum Parameter] enum. </constant> - <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> - Use with [method set_flag] to set [member flag_align_y]. + <constant name="PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="ParticleFlags"> + Use with [method set_particle_flag] to set [member particle_flag_align_y]. </constant> - <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> - Use with [method set_flag] to set [member flag_rotate_y]. + <constant name="PARTICLE_FLAG_ROTATE_Y" value="1" enum="ParticleFlags"> + Use with [method set_particle_flag] to set [member particle_flag_rotate_y]. </constant> - <constant name="FLAG_DISABLE_Z" value="2" enum="Flags"> - Use with [method set_flag] to set [member flag_disable_z]. + <constant name="PARTICLE_FLAG_DISABLE_Z" value="2" enum="ParticleFlags"> + Use with [method set_particle_flag] to set [member particle_flag_disable_z]. </constant> - <constant name="FLAG_MAX" value="3" enum="Flags"> - Represents the size of the [enum Flags] enum. + <constant name="PARTICLE_FLAG_MAX" value="3" enum="ParticleFlags"> + Represents the size of the [enum ParticleFlags] enum. </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> All particles will be emitted from a single point. @@ -332,5 +341,15 @@ <constant name="EMISSION_SHAPE_MAX" value="5" enum="EmissionShape"> Represents the size of the [enum EmissionShape] enum. </constant> + <constant name="SUB_EMITTER_DISABLED" value="0" enum="SubEmitterMode"> + </constant> + <constant name="SUB_EMITTER_CONSTANT" value="1" enum="SubEmitterMode"> + </constant> + <constant name="SUB_EMITTER_AT_END" value="2" enum="SubEmitterMode"> + </constant> + <constant name="SUB_EMITTER_AT_COLLISION" value="3" enum="SubEmitterMode"> + </constant> + <constant name="SUB_EMITTER_MAX" value="4" enum="SubEmitterMode"> + </constant> </constants> </class> |