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-rw-r--r--doc/classes/ParticlesMaterial.xml60
1 files changed, 20 insertions, 40 deletions
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 640a26b8cb..3520d3b966 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -12,81 +12,61 @@
</tutorials>
<methods>
<method name="get_param" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
+ <return type="float" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
<description>
Returns the value of the specified parameter.
</description>
</method>
<method name="get_param_randomness" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
+ <return type="float" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
<description>
Returns the randomness ratio associated with the specified parameter.
</description>
</method>
<method name="get_param_texture" qualifiers="const">
- <return type="Texture2D">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
+ <return type="Texture2D" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
<description>
Returns the [Texture2D] used by the specified parameter.
</description>
</method>
<method name="get_particle_flag" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags" />
<description>
Returns [code]true[/code] if the specified particle flag is enabled. See [enum ParticleFlags] for options.
</description>
</method>
<method name="set_param">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
- <argument index="1" name="value" type="float">
- </argument>
+ <return type="void" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
+ <argument index="1" name="value" type="float" />
<description>
Sets the specified [enum Parameter].
</description>
</method>
<method name="set_param_randomness">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
- <argument index="1" name="randomness" type="float">
- </argument>
+ <return type="void" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
+ <argument index="1" name="randomness" type="float" />
<description>
Sets the randomness ratio for the specified [enum Parameter].
</description>
</method>
<method name="set_param_texture">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
- <argument index="1" name="texture" type="Texture2D">
- </argument>
+ <return type="void" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
+ <argument index="1" name="texture" type="Texture2D" />
<description>
Sets the [Texture2D] for the specified [enum Parameter].
</description>
</method>
<method name="set_particle_flag">
- <return type="void">
- </return>
- <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags">
- </argument>
- <argument index="1" name="enable" type="bool">
- </argument>
+ <return type="void" />
+ <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags" />
+ <argument index="1" name="enable" type="bool" />
<description>
If [code]true[/code], enables the specified particle flag. See [enum ParticleFlags] for options.
</description>