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-rw-r--r--doc/classes/ParticlesMaterial.xml77
1 files changed, 36 insertions, 41 deletions
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 52430b3f45..3520d3b966 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -12,81 +12,61 @@
</tutorials>
<methods>
<method name="get_param" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
+ <return type="float" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
<description>
Returns the value of the specified parameter.
</description>
</method>
<method name="get_param_randomness" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
+ <return type="float" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
<description>
Returns the randomness ratio associated with the specified parameter.
</description>
</method>
<method name="get_param_texture" qualifiers="const">
- <return type="Texture2D">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
+ <return type="Texture2D" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
<description>
Returns the [Texture2D] used by the specified parameter.
</description>
</method>
<method name="get_particle_flag" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags" />
<description>
Returns [code]true[/code] if the specified particle flag is enabled. See [enum ParticleFlags] for options.
</description>
</method>
<method name="set_param">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
- <argument index="1" name="value" type="float">
- </argument>
+ <return type="void" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
+ <argument index="1" name="value" type="float" />
<description>
Sets the specified [enum Parameter].
</description>
</method>
<method name="set_param_randomness">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
- <argument index="1" name="randomness" type="float">
- </argument>
+ <return type="void" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
+ <argument index="1" name="randomness" type="float" />
<description>
Sets the randomness ratio for the specified [enum Parameter].
</description>
</method>
<method name="set_param_texture">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
- </argument>
- <argument index="1" name="texture" type="Texture2D">
- </argument>
+ <return type="void" />
+ <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
+ <argument index="1" name="texture" type="Texture2D" />
<description>
Sets the [Texture2D] for the specified [enum Parameter].
</description>
</method>
<method name="set_particle_flag">
- <return type="void">
- </return>
- <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags">
- </argument>
- <argument index="1" name="enable" type="bool">
- </argument>
+ <return type="void" />
+ <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags" />
+ <argument index="1" name="enable" type="bool" />
<description>
If [code]true[/code], enables the specified particle flag. See [enum ParticleFlags] for options.
</description>
@@ -174,6 +154,18 @@
<member name="emission_point_texture" type="Texture2D" setter="set_emission_point_texture" getter="get_emission_point_texture">
Particles will be emitted at positions determined by sampling this texture at a random position. Used with [constant EMISSION_SHAPE_POINTS] and [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
</member>
+ <member name="emission_ring_axis" type="Vector3" setter="set_emission_ring_axis" getter="get_emission_ring_axis">
+ The axis of the ring when using the emitter [constant EMISSION_SHAPE_RING].
+ </member>
+ <member name="emission_ring_height" type="float" setter="set_emission_ring_height" getter="get_emission_ring_height">
+ The height of the ring when using the emitter [constant EMISSION_SHAPE_RING].
+ </member>
+ <member name="emission_ring_inner_radius" type="float" setter="set_emission_ring_inner_radius" getter="get_emission_ring_inner_radius">
+ The inner radius of the ring when using the emitter [constant EMISSION_SHAPE_RING].
+ </member>
+ <member name="emission_ring_radius" type="float" setter="set_emission_ring_radius" getter="get_emission_ring_radius">
+ The radius of the ring when using the emitter [constant EMISSION_SHAPE_RING].
+ </member>
<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="ParticlesMaterial.EmissionShape" default="0">
Particles will be emitted inside this region. Use [enum EmissionShape] constants for values.
</member>
@@ -338,7 +330,10 @@
<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle velocity and rotation will be set based on [member emission_normal_texture]. Particle color will be modulated by [member emission_color_texture].
</constant>
- <constant name="EMISSION_SHAPE_MAX" value="5" enum="EmissionShape">
+ <constant name="EMISSION_SHAPE_RING" value="5" enum="EmissionShape">
+ Particles will be emitted in a ring or cylinder.
+ </constant>
+ <constant name="EMISSION_SHAPE_MAX" value="6" enum="EmissionShape">
Represents the size of the [enum EmissionShape] enum.
</constant>
<constant name="SUB_EMITTER_DISABLED" value="0" enum="SubEmitterMode">