diff options
Diffstat (limited to 'doc/classes/ParticlesMaterial.xml')
-rw-r--r-- | doc/classes/ParticlesMaterial.xml | 104 |
1 files changed, 91 insertions, 13 deletions
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index e0618a87c1..64751cdf76 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -11,13 +11,85 @@ <tutorials> </tutorials> <methods> + <method name="get_flag" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags"> + </argument> + <description> + </description> + </method> + <method name="get_param" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter"> + </argument> + <description> + </description> + </method> + <method name="get_param_randomness" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter"> + </argument> + <description> + </description> + </method> + <method name="get_param_texture" qualifiers="const"> + <return type="Texture"> + </return> + <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter"> + </argument> + <description> + </description> + </method> + <method name="set_flag"> + <return type="void"> + </return> + <argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags"> + </argument> + <argument index="1" name="enable" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_param"> + <return type="void"> + </return> + <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter"> + </argument> + <argument index="1" name="value" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_param_randomness"> + <return type="void"> + </return> + <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter"> + </argument> + <argument index="1" name="randomness" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_param_texture"> + <return type="void"> + </return> + <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter"> + </argument> + <argument index="1" name="texture" type="Texture"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="angle" type="float" setter="set_param" getter="get_param" default="0.0"> Initial rotation applied to each particle, in degrees. Only applied when [member flag_disable_z] or [member flag_rotate_y] are [code]true[/code] or the [SpatialMaterial] being used to draw the particle is using [constant SpatialMaterial.BILLBOARD_PARTICLES]. </member> - <member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's rotation will be animated along this [CurveTexture]. </member> <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -27,7 +99,7 @@ Initial angular velocity applied to each particle. Sets the speed of rotation of the particle. Only applied when [member flag_disable_z] or [member flag_rotate_y] are [code]true[/code] or the [SpatialMaterial] being used to draw the particle is using [constant SpatialMaterial.BILLBOARD_PARTICLES]. </member> - <member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's angular velocity will vary along this [CurveTexture]. </member> <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -36,7 +108,7 @@ <member name="anim_offset" type="float" setter="set_param" getter="get_param" default="0.0"> Particle animation offset. </member> - <member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's animation offset will vary along this [CurveTexture]. </member> <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -45,7 +117,7 @@ <member name="anim_speed" type="float" setter="set_param" getter="get_param" default="0.0"> Particle animation speed. </member> - <member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's animation speed will vary along this [CurveTexture]. </member> <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -54,18 +126,21 @@ <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )"> Each particle's initial color. If the [Particles2D]'s [code]texture[/code] is defined, it will be multiplied by this color. To have particle display color in a [SpatialMaterial] make sure to set [member SpatialMaterial.vertex_color_use_as_albedo] to [code]true[/code]. </member> - <member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp" default="null"> + <member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp"> Each particle's color will vary along this [GradientTexture]. </member> <member name="damping" type="float" setter="set_param" getter="get_param" default="0.0"> The rate at which particles lose velocity. </member> - <member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Damping will vary along this [CurveTexture]. </member> <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Damping randomness ratio. </member> + <member name="direction" type="Vector3" setter="set_direction" getter="get_direction" default="Vector3( 1, 0, 0 )"> + Unit vector specifying the particles' emission direction. + </member> <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents"> The box's extents if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_BOX]. </member> @@ -105,7 +180,7 @@ <member name="hue_variation" type="float" setter="set_param" getter="get_param" default="0.0"> Initial hue variation applied to each particle. </member> - <member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's hue will vary along this [CurveTexture]. </member> <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -117,10 +192,13 @@ <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Initial velocity randomness ratio. </member> + <member name="lifetime_randomness" type="float" setter="set_lifetime_randomness" getter="get_lifetime_randomness" default="0.0"> + Particle lifetime randomness ratio. + </member> <member name="linear_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Linear acceleration applied to each particle in the direction of motion. </member> - <member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's linear acceleration will vary along this [CurveTexture]. </member> <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -139,7 +217,7 @@ <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Radial acceleration applied to each particle. Makes particle accelerate away from origin. </member> - <member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's radial acceleration will vary along this [CurveTexture]. </member> <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -148,7 +226,7 @@ <member name="scale" type="float" setter="set_param" getter="get_param" default="1.0"> Initial scale applied to each particle. </member> - <member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's scale will vary along this [CurveTexture]. </member> <member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> @@ -160,19 +238,19 @@ <member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0"> Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion. </member> - <member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture" default="null"> + <member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's tangential acceleration will vary along this [CurveTexture]. </member> <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0"> Tangential acceleration randomness ratio. </member> - <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier" default="null"> + <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier"> Trail particles' color will vary along this [GradientTexture]. </member> <member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor" default="1"> Emitter will emit [code]amount[/code] divided by [code]trail_divisor[/code] particles. The remaining particles will be used as trail(s). </member> - <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier" default="null"> + <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier"> Trail particles' size will vary along this [CurveTexture]. </member> </members> |