diff options
Diffstat (limited to 'doc/classes/Particles2D.xml')
-rw-r--r-- | doc/classes/Particles2D.xml | 265 |
1 files changed, 3 insertions, 262 deletions
diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index be69e03d56..8b908a1fa2 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Particles2D" inherits="Node2D" category="Core" version="3.0-alpha"> +<class name="Particles2D" inherits="Node2D" category="Core" version="3.0-beta"> <brief_description> 2D particle emitter. </brief_description> @@ -18,271 +18,12 @@ <description> </description> </method> - <method name="get_amount" qualifiers="const"> - <return type="int"> - </return> - <description> - Returns the amount of particles spawned at each emission - </description> - </method> - <method name="get_draw_order" qualifiers="const"> - <return type="int" enum="Particles2D.DrawOrder"> - </return> - <description> - </description> - </method> - <method name="get_explosiveness_ratio" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_fixed_fps" qualifiers="const"> - <return type="int"> - </return> - <description> - </description> - </method> - <method name="get_fractional_delta" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> - <method name="get_h_frames" qualifiers="const"> - <return type="int"> - </return> - <description> - </description> - </method> - <method name="get_lifetime" qualifiers="const"> - <return type="float"> - </return> - <description> - Gets the amount of seconds that each particle will be visible. - </description> - </method> - <method name="get_normal_map" qualifiers="const"> - <return type="Texture"> - </return> - <description> - </description> - </method> - <method name="get_one_shot" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> - <method name="get_pre_process_time" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_process_material" qualifiers="const"> - <return type="Material"> - </return> - <description> - </description> - </method> - <method name="get_randomness_ratio" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_speed_scale" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> - <method name="get_texture" qualifiers="const"> - <return type="Texture"> - </return> - <description> - Returns the texture for emitted particles - </description> - </method> - <method name="get_use_local_coordinates" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> - <method name="get_v_frames" qualifiers="const"> - <return type="int"> - </return> - <description> - </description> - </method> - <method name="get_visibility_rect" qualifiers="const"> - <return type="Rect2"> - </return> - <description> - </description> - </method> - <method name="is_emitting" qualifiers="const"> - <return type="bool"> - </return> - <description> - Returns whether this emitter is currently emitting or not - </description> - </method> <method name="restart"> <return type="void"> </return> <description> </description> </method> - <method name="set_amount"> - <return type="void"> - </return> - <argument index="0" name="amount" type="int"> - </argument> - <description> - Sets the amount of particles spawned at each emission - </description> - </method> - <method name="set_draw_order"> - <return type="void"> - </return> - <argument index="0" name="order" type="int" enum="Particles2D.DrawOrder"> - </argument> - <description> - </description> - </method> - <method name="set_emitting"> - <return type="void"> - </return> - <argument index="0" name="emitting" type="bool"> - </argument> - <description> - If this is set to true then the particle emitter will emit particles, if its false it will not. - </description> - </method> - <method name="set_explosiveness_ratio"> - <return type="void"> - </return> - <argument index="0" name="ratio" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_fixed_fps"> - <return type="void"> - </return> - <argument index="0" name="fps" type="int"> - </argument> - <description> - </description> - </method> - <method name="set_fractional_delta"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - </description> - </method> - <method name="set_h_frames"> - <return type="void"> - </return> - <argument index="0" name="frames" type="int"> - </argument> - <description> - </description> - </method> - <method name="set_lifetime"> - <return type="void"> - </return> - <argument index="0" name="secs" type="float"> - </argument> - <description> - Sets the amount of seconds that each particle will be visible. - </description> - </method> - <method name="set_normal_map"> - <return type="void"> - </return> - <argument index="0" name="texture" type="Texture"> - </argument> - <description> - </description> - </method> - <method name="set_one_shot"> - <return type="void"> - </return> - <argument index="0" name="secs" type="bool"> - </argument> - <description> - </description> - </method> - <method name="set_pre_process_time"> - <return type="void"> - </return> - <argument index="0" name="secs" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_process_material"> - <return type="void"> - </return> - <argument index="0" name="material" type="Material"> - </argument> - <description> - </description> - </method> - <method name="set_randomness_ratio"> - <return type="void"> - </return> - <argument index="0" name="ratio" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_speed_scale"> - <return type="void"> - </return> - <argument index="0" name="scale" type="float"> - </argument> - <description> - </description> - </method> - <method name="set_texture"> - <return type="void"> - </return> - <argument index="0" name="texture" type="Texture"> - </argument> - <description> - </description> - </method> - <method name="set_use_local_coordinates"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - </description> - </method> - <method name="set_v_frames"> - <return type="void"> - </return> - <argument index="0" name="frames" type="int"> - </argument> - <description> - </description> - </method> - <method name="set_visibility_rect"> - <return type="void"> - </return> - <argument index="0" name="aabb" type="Rect2"> - </argument> - <description> - </description> - </method> </methods> <members> <member name="amount" type="int" setter="set_amount" getter="get_amount"> @@ -338,10 +79,10 @@ </member> </members> <constants> - <constant name="DRAW_ORDER_INDEX" value="0"> + <constant name="DRAW_ORDER_INDEX" value="0" enum="DrawOrder"> Particles are drawn in the order emitted. </constant> - <constant name="DRAW_ORDER_LIFETIME" value="1"> + <constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder"> Particles are drawn in order of remaining lifetime. </constant> </constants> |