diff options
Diffstat (limited to 'doc/classes/Particles.xml')
-rw-r--r-- | doc/classes/Particles.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml index 2e30750bf9..b6e31d3576 100644 --- a/doc/classes/Particles.xml +++ b/doc/classes/Particles.xml @@ -49,7 +49,7 @@ The number of draw passes when rendering particles. </member> <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting"> - If [code]true[/code] particles are being emitted. Default value: [code]true[/code]. + If [code]true[/code], particles are being emitted. Default value: [code]true[/code]. </member> <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio"> Time ratio between each emission. If [code]0[/code] particles are emitted continuously. If [code]1[/code] all particles are emitted simultaneously. Default value: [code]0[/code]. @@ -62,10 +62,10 @@ Amount of time each particle will exist. Default value: [code]1[/code]. </member> <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates"> - If [code]true[/code] particles use the parent node's coordinate space. If [code]false[/code] they use global coordinates. Default value: [code]true[/code]. + If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates. Default value: [code]true[/code]. </member> <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot"> - If [code]true[/code] only [code]amount[/code] particles will be emitted. Default value: [code]false[/code]. + If [code]true[/code], only [code]amount[/code] particles will be emitted. Default value: [code]false[/code]. </member> <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time"> Amount of time to preprocess the particles before animation starts. Lets you start the animation some time after particles have started emitting. |