diff options
Diffstat (limited to 'doc/classes/ParticleProcessMaterial.xml')
-rw-r--r-- | doc/classes/ParticleProcessMaterial.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/ParticleProcessMaterial.xml b/doc/classes/ParticleProcessMaterial.xml index b2dca5a2df..1526658eed 100644 --- a/doc/classes/ParticleProcessMaterial.xml +++ b/doc/classes/ParticleProcessMaterial.xml @@ -409,7 +409,7 @@ No collision for particles. Particles will go through [GPUParticlesCollision3D] nodes. </constant> <constant name="COLLISION_RIGID" value="1" enum="CollisionMode"> - [RigidDynamicBody3D]-style collision for particles using [GPUParticlesCollision3D] nodes. + [RigidBody3D]-style collision for particles using [GPUParticlesCollision3D] nodes. </constant> <constant name="COLLISION_HIDE_ON_CONTACT" value="2" enum="CollisionMode"> Hide particles instantly when colliding with a [GPUParticlesCollision3D] node. This can be combined with a subemitter that uses the [constant COLLISION_RIGID] collision mode to "replace" the parent particle with the subemitter on impact. |