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-rw-r--r--doc/classes/ParallaxLayer.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml
index 993f38c31a..4b3861ed11 100644
--- a/doc/classes/ParallaxLayer.xml
+++ b/doc/classes/ParallaxLayer.xml
@@ -6,7 +6,7 @@
<description>
A ParallaxLayer must be the child of a [ParallaxBackground] node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the [member ParallaxBackground.scroll_offset] value.
This node's children will be affected by its scroll offset.
- Note that any changes to this node's position and scale made after it enters the scene will be ignored.
+ [b]Note:[/b] Any changes to this node's position and scale made after it enters the scene will be ignored.
</description>
<tutorials>
</tutorials>
@@ -14,13 +14,13 @@
</methods>
<members>
<member name="motion_mirroring" type="Vector2" setter="set_mirroring" getter="get_mirroring">
- The ParallaxLayer's [Texture] mirroring. Useful for creating an infinite scrolling background. If an axis is set to [code]0[/code] the [Texture] will not be mirrored. Default value: [code](0, 0)[/code].
+ The ParallaxLayer's [Texture] mirroring. Useful for creating an infinite scrolling background. If an axis is set to [code]0[/code], the [Texture] will not be mirrored. Default value: [code](0, 0)[/code].
</member>
<member name="motion_offset" type="Vector2" setter="set_motion_offset" getter="get_motion_offset">
The ParallaxLayer's offset relative to the parent ParallaxBackground's [member ParallaxBackground.scroll_offset].
</member>
<member name="motion_scale" type="Vector2" setter="set_motion_scale" getter="get_motion_scale">
- Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code] it will not scroll.
+ Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code], it will not scroll.
</member>
</members>
<constants>