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-rw-r--r--doc/classes/ParallaxLayer.xml15
1 files changed, 7 insertions, 8 deletions
diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml
index 662a15e043..75c69cc4b1 100644
--- a/doc/classes/ParallaxLayer.xml
+++ b/doc/classes/ParallaxLayer.xml
@@ -1,27 +1,26 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ParallaxLayer" inherits="Node2D" category="Core" version="3.1">
+<class name="ParallaxLayer" inherits="Node2D" category="Core" version="3.2">
<brief_description>
A parallax scrolling layer to be used with [ParallaxBackground].
</brief_description>
<description>
A ParallaxLayer must be the child of a [ParallaxBackground] node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the [member ParallaxBackground.scroll_offset] value.
This node's children will be affected by its scroll offset.
+ [b]Note:[/b] Any changes to this node's position and scale made after it enters the scene will be ignored.
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
</methods>
<members>
- <member name="motion_mirroring" type="Vector2" setter="set_mirroring" getter="get_mirroring">
- The ParallaxLayer's [Texture] mirroring. Useful for creating an infinite scrolling background. If an axis is set to [code]0[/code] the [Texture] will not be mirrored. Default value: [code](0, 0)[/code].
+ <member name="motion_mirroring" type="Vector2" setter="set_mirroring" getter="get_mirroring" default="Vector2( 0, 0 )">
+ The ParallaxLayer's [Texture] mirroring. Useful for creating an infinite scrolling background. If an axis is set to [code]0[/code], the [Texture] will not be mirrored.
</member>
- <member name="motion_offset" type="Vector2" setter="set_motion_offset" getter="get_motion_offset">
+ <member name="motion_offset" type="Vector2" setter="set_motion_offset" getter="get_motion_offset" default="Vector2( 0, 0 )">
The ParallaxLayer's offset relative to the parent ParallaxBackground's [member ParallaxBackground.scroll_offset].
</member>
- <member name="motion_scale" type="Vector2" setter="set_motion_scale" getter="get_motion_scale">
- Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code] it will not scroll.
+ <member name="motion_scale" type="Vector2" setter="set_motion_scale" getter="get_motion_scale" default="Vector2( 1, 1 )">
+ Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code], it will not scroll.
</member>
</members>
<constants>