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-rw-r--r--doc/classes/ParallaxBackground.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml
index 6c9d5de945..ae560f22f1 100644
--- a/doc/classes/ParallaxBackground.xml
+++ b/doc/classes/ParallaxBackground.xml
@@ -12,19 +12,19 @@
</methods>
<members>
<member name="scroll_base_offset" type="Vector2" setter="set_scroll_base_offset" getter="get_scroll_base_offset">
- Base position offset of all [ParallaxLayer] children.
+ The base position offset for all [ParallaxLayer] children.
</member>
<member name="scroll_base_scale" type="Vector2" setter="set_scroll_base_scale" getter="get_scroll_base_scale">
- Base motion scale of all [ParallaxLayer] children.
+ The base motion scale for all [ParallaxLayer] children.
</member>
<member name="scroll_ignore_camera_zoom" type="bool" setter="set_ignore_camera_zoom" getter="is_ignore_camera_zoom">
If [code]true[/code], elements in [ParallaxLayer] child aren't affected by the zoom level of the camera.
</member>
<member name="scroll_limit_begin" type="Vector2" setter="set_limit_begin" getter="get_limit_begin">
- Top left limits for scrolling to begin. If the camera is outside of this limit the background will stop scrolling. Must be lower than [member scroll_limit_end] to work.
+ Top-left limits for scrolling to begin. If the camera is outside of this limit, the background will stop scrolling. Must be lower than [member scroll_limit_end] to work.
</member>
<member name="scroll_limit_end" type="Vector2" setter="set_limit_end" getter="get_limit_end">
- Right bottom limits for scrolling to end. If the camera is outside of this limit the background will stop scrolling. Must be higher than [member scroll_limit_begin] to work.
+ Bottom-right limits for scrolling to end. If the camera is outside of this limit, the background will stop scrolling. Must be higher than [member scroll_limit_begin] to work.
</member>
<member name="scroll_offset" type="Vector2" setter="set_scroll_offset" getter="get_scroll_offset">
The ParallaxBackground's scroll value. Calculated automatically when using a [Camera2D], but can be used to manually manage scrolling when no camera is present.