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Diffstat (limited to 'doc/classes/OmniLight3D.xml')
-rw-r--r-- | doc/classes/OmniLight3D.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/OmniLight3D.xml b/doc/classes/OmniLight3D.xml index ce63dbdbc1..193ae8deeb 100644 --- a/doc/classes/OmniLight3D.xml +++ b/doc/classes/OmniLight3D.xml @@ -15,6 +15,7 @@ </member> <member name="omni_range" type="float" setter="set_param" getter="get_param" default="5.0"> The light's radius. Note that the effectively lit area may appear to be smaller depending on the [member omni_attenuation] in use. No matter the [member omni_attenuation] in use, the light will never reach anything outside this radius. + [b]Note:[/b] [member omni_range] is not affected by [member Node3D.scale] (the light's scale or its parent's scale). </member> <member name="omni_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="OmniLight3D.ShadowMode" default="1"> See [enum ShadowMode]. |