diff options
Diffstat (limited to 'doc/classes/OmniLight3D.xml')
-rw-r--r-- | doc/classes/OmniLight3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/OmniLight3D.xml b/doc/classes/OmniLight3D.xml index e8d5977199..013ad0cc42 100644 --- a/doc/classes/OmniLight3D.xml +++ b/doc/classes/OmniLight3D.xml @@ -7,7 +7,7 @@ An Omnidirectional light is a type of [Light3D] that emits light in all directions. The light is attenuated by distance and this attenuation can be configured by changing its energy, radius, and attenuation parameters. </description> <tutorials> - <link title="3D lights and shadows">https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html</link> + <link title="3D lights and shadows">$DOCS_URL/tutorials/3d/lights_and_shadows.html</link> </tutorials> <members> <member name="omni_attenuation" type="float" setter="set_param" getter="get_param" default="1.0"> |