diff options
Diffstat (limited to 'doc/classes/OmniLight3D.xml')
-rw-r--r-- | doc/classes/OmniLight3D.xml | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/doc/classes/OmniLight3D.xml b/doc/classes/OmniLight3D.xml index dfcb19a287..f83d31a9b5 100644 --- a/doc/classes/OmniLight3D.xml +++ b/doc/classes/OmniLight3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OmniLight3D" inherits="Light3D" version="4.0"> +<class name="OmniLight3D" inherits="Light3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Omnidirectional light, such as a light bulb or a candle. </brief_description> @@ -7,10 +7,8 @@ An Omnidirectional light is a type of [Light3D] that emits light in all directions. The light is attenuated by distance and this attenuation can be configured by changing its energy, radius, and attenuation parameters. </description> <tutorials> - <link title="3D lights and shadows">https://docs.godotengine.org/en/latest/tutorials/3d/lights_and_shadows.html</link> + <link title="3D lights and shadows">$DOCS_URL/tutorials/3d/lights_and_shadows.html</link> </tutorials> - <methods> - </methods> <members> <member name="omni_attenuation" type="float" setter="set_param" getter="get_param" default="1.0"> The light's attenuation (drop-off) curve. A number of presets are available in the [b]Inspector[/b] by right-clicking the curve. |