diff options
Diffstat (limited to 'doc/classes/OmniLight.xml')
-rw-r--r-- | doc/classes/OmniLight.xml | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml index 408018fdcb..b051f62bfb 100644 --- a/doc/classes/OmniLight.xml +++ b/doc/classes/OmniLight.xml @@ -13,10 +13,10 @@ </methods> <members> <member name="omni_attenuation" type="float" setter="set_param" getter="get_param"> - The light's attenuation (drop-off) curve. A number of presets are available in the Inspector. + The light's attenuation (drop-off) curve. A number of presets are available in the [b]Inspector[/b] by right-clicking the curve. </member> <member name="omni_range" type="float" setter="set_param" getter="get_param"> - Maximum distance the light affects. + The light's radius. </member> <member name="omni_shadow_detail" type="int" setter="set_shadow_detail" getter="get_shadow_detail" enum="OmniLight.ShadowDetail"> See [enum ShadowDetail]. @@ -27,8 +27,10 @@ </members> <constants> <constant name="SHADOW_DUAL_PARABOLOID" value="0" enum="ShadowMode"> + Shadows are rendered to a dual-paraboloid texture. Faster than [constant SHADOW_CUBE], but lower-quality. </constant> <constant name="SHADOW_CUBE" value="1" enum="ShadowMode"> + Shadows are rendered to a cubemap. Slower than [constant SHADOW_DUAL_PARABOLOID], but higher-quality. </constant> <constant name="SHADOW_DETAIL_VERTICAL" value="0" enum="ShadowDetail"> </constant> |