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-rw-r--r--doc/classes/OmniLight.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml
index 0ed133f52e..ff2e77ffbe 100644
--- a/doc/classes/OmniLight.xml
+++ b/doc/classes/OmniLight.xml
@@ -7,7 +7,7 @@
An OmniDirectional light is a type of [Light] node that emits lights in all directions. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html
+ <link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
</tutorials>
<demos>
</demos>