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-rw-r--r--doc/classes/Object.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index 226a1948e1..9407ffbd63 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -662,7 +662,7 @@
<return type="bool" />
<param index="0" name="method" type="StringName" />
<description>
- Returns [code]true[/code] if the the given [param method] name exists in the object.
+ Returns [code]true[/code] if the given [param method] name exists in the object.
[b]Note:[/b] In C#, [param method] must be in snake_case when referring to built-in Godot methods. Prefer using the names exposed in the [code]MethodName[/code] class to avoid allocating a new [StringName] on each call.
</description>
</method>