diff options
Diffstat (limited to 'doc/classes/OS.xml')
-rw-r--r-- | doc/classes/OS.xml | 49 |
1 files changed, 40 insertions, 9 deletions
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index e218949757..f6ad71b6e2 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -210,6 +210,20 @@ Returns the path to the current engine executable. </description> </method> + <method name="get_ime_selection" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + Returns IME selection range. + </description> + </method> + <method name="get_ime_text" qualifiers="const"> + <return type="String"> + </return> + <description> + Returns IME intermediate text. + </description> + </method> <method name="get_latin_keyboard_variant" qualifiers="const"> <return type="String"> </return> @@ -357,7 +371,14 @@ <argument index="0" name="dir" type="int" enum="OS.SystemDir"> </argument> <description> - Returns the actual path to commonly used folders across different platforms. Available locations are specified in [OS.SystemDir]. + Returns the actual path to commonly used folders across different platforms. Available locations are specified in [enum OS.SystemDir]. + </description> + </method> + <method name="get_system_time_msecs" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the epoch time of the operating system in milliseconds. </description> </method> <method name="get_system_time_secs" qualifiers="const"> @@ -663,12 +684,22 @@ Sets the game's icon. </description> </method> + <method name="set_ime_active"> + <return type="void"> + </return> + <argument index="0" name="active" type="bool"> + </argument> + <description> + Sets whether IME input mode should be enabled. + </description> + </method> <method name="set_ime_position"> <return type="void"> </return> <argument index="0" name="position" type="Vector2"> </argument> <description> + Sets position of IME suggestion list popup (in window coordinates). </description> </method> <method name="set_thread_name"> @@ -715,7 +746,7 @@ <description> Requests the OS to open a resource with the most appropriate program. For example. [code]OS.shell_open("C:\\Users\name\Downloads")[/code] on Windows opens the file explorer at the downloads folders of the user. - [code]OS.shell_open("http://godotengine.org")[/code] opens the default web browser on the official Godot website. + [code]OS.shell_open("https://godotengine.org")[/code] opens the default web browser on the official Godot website. </description> </method> <method name="show_virtual_keyboard"> @@ -739,28 +770,28 @@ The exit code passed to the OS when the main loop exits. </member> <member name="keep_screen_on" type="bool" setter="set_keep_screen_on" getter="is_keep_screen_on"> - If [code]true[/code] the engine tries to keep the screen on while the game is running. Useful on mobile. + If [code]true[/code], the engine tries to keep the screen on while the game is running. Useful on mobile. </member> <member name="low_processor_usage_mode" type="bool" setter="set_low_processor_usage_mode" getter="is_in_low_processor_usage_mode"> - If [code]true[/code] the engine optimizes for low processor usage by only refreshing the screen if needed. Can improve battery consumption on mobile. + If [code]true[/code], the engine optimizes for low processor usage by only refreshing the screen if needed. Can improve battery consumption on mobile. </member> <member name="screen_orientation" type="int" setter="set_screen_orientation" getter="get_screen_orientation" enum="_OS.ScreenOrientation"> The current screen orientation. </member> <member name="vsync_enabled" type="bool" setter="set_use_vsync" getter="is_vsync_enabled"> - If [code]true[/code] vertical synchronization (Vsync) is enabled. + If [code]true[/code], vertical synchronization (Vsync) is enabled. </member> <member name="window_borderless" type="bool" setter="set_borderless_window" getter="get_borderless_window"> - If [code]true[/code] removes the window frame. + If [code]true[/code], removes the window frame. </member> <member name="window_fullscreen" type="bool" setter="set_window_fullscreen" getter="is_window_fullscreen"> - If [code]true[/code] the window is fullscreen. + If [code]true[/code], the window is fullscreen. </member> <member name="window_maximized" type="bool" setter="set_window_maximized" getter="is_window_maximized"> - If [code]true[/code] the window is maximized. + If [code]true[/code], the window is maximized. </member> <member name="window_minimized" type="bool" setter="set_window_minimized" getter="is_window_minimized"> - If [code]true[/code] the window is minimized. + If [code]true[/code], the window is minimized. </member> <member name="window_per_pixel_transparency_enabled" type="bool" setter="set_window_per_pixel_transparency_enabled" getter="get_window_per_pixel_transparency_enabled"> </member> |