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-rw-r--r--doc/classes/OS.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 2c680e828e..7b50021284 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -811,12 +811,12 @@
<member name="low_processor_usage_mode" type="bool" setter="set_low_processor_usage_mode" getter="is_in_low_processor_usage_mode">
If [code]true[/code], the engine optimizes for low processor usage by only refreshing the screen if needed. Can improve battery consumption on mobile.
</member>
- <member name="min_window_size" type="Vector2" setter="set_min_window_size" getter="get_min_window_size">
- The minimum size of the window (without counting window manager decorations). Does not affect fullscreen mode. Set to [code](0, 0)[/code] to reset to the system default value.
- </member>
<member name="max_window_size" type="Vector2" setter="set_max_window_size" getter="get_max_window_size">
The maximum size of the window (without counting window manager decorations). Does not affect fullscreen mode. Set to [code](0, 0)[/code] to reset to the system default value.
</member>
+ <member name="min_window_size" type="Vector2" setter="set_min_window_size" getter="get_min_window_size">
+ The minimum size of the window (without counting window manager decorations). Does not affect fullscreen mode. Set to [code](0, 0)[/code] to reset to the system default value.
+ </member>
<member name="screen_orientation" type="int" setter="set_screen_orientation" getter="get_screen_orientation" enum="_OS.ScreenOrientation">
The current screen orientation.
</member>