diff options
Diffstat (limited to 'doc/classes/OS.xml')
-rw-r--r-- | doc/classes/OS.xml | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 82f5928074..579bac4a19 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -770,28 +770,28 @@ The exit code passed to the OS when the main loop exits. </member> <member name="keep_screen_on" type="bool" setter="set_keep_screen_on" getter="is_keep_screen_on"> - If [code]true[/code] the engine tries to keep the screen on while the game is running. Useful on mobile. + If [code]true[/code], the engine tries to keep the screen on while the game is running. Useful on mobile. </member> <member name="low_processor_usage_mode" type="bool" setter="set_low_processor_usage_mode" getter="is_in_low_processor_usage_mode"> - If [code]true[/code] the engine optimizes for low processor usage by only refreshing the screen if needed. Can improve battery consumption on mobile. + If [code]true[/code], the engine optimizes for low processor usage by only refreshing the screen if needed. Can improve battery consumption on mobile. </member> <member name="screen_orientation" type="int" setter="set_screen_orientation" getter="get_screen_orientation" enum="_OS.ScreenOrientation"> The current screen orientation. </member> <member name="vsync_enabled" type="bool" setter="set_use_vsync" getter="is_vsync_enabled"> - If [code]true[/code] vertical synchronization (Vsync) is enabled. + If [code]true[/code], vertical synchronization (Vsync) is enabled. </member> <member name="window_borderless" type="bool" setter="set_borderless_window" getter="get_borderless_window"> - If [code]true[/code] removes the window frame. + If [code]true[/code], removes the window frame. </member> <member name="window_fullscreen" type="bool" setter="set_window_fullscreen" getter="is_window_fullscreen"> - If [code]true[/code] the window is fullscreen. + If [code]true[/code], the window is fullscreen. </member> <member name="window_maximized" type="bool" setter="set_window_maximized" getter="is_window_maximized"> - If [code]true[/code] the window is maximized. + If [code]true[/code], the window is maximized. </member> <member name="window_minimized" type="bool" setter="set_window_minimized" getter="is_window_minimized"> - If [code]true[/code] the window is minimized. + If [code]true[/code], the window is minimized. </member> <member name="window_per_pixel_transparency_enabled" type="bool" setter="set_window_per_pixel_transparency_enabled" getter="get_window_per_pixel_transparency_enabled"> </member> |