diff options
Diffstat (limited to 'doc/classes/NodePath.xml')
-rw-r--r-- | doc/classes/NodePath.xml | 19 |
1 files changed, 12 insertions, 7 deletions
diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml index c706864379..58635b3b82 100644 --- a/doc/classes/NodePath.xml +++ b/doc/classes/NodePath.xml @@ -22,6 +22,18 @@ Create a NodePath from a string, e.g. "Path2D/PathFollow2D/Sprite:texture:size". A path is absolute if it starts with a slash. Absolute paths are only valid in the global scene tree, not within individual scenes. In a relative path, [code]"."[/code] and [code]".."[/code] indicate the current node and its parent. </description> </method> + <method name="get_as_property_path"> + <return type="NodePath"> + </return> + <description> + </description> + </method> + <method name="get_concatenated_subnames"> + <return type="String"> + </return> + <description> + </description> + </method> <method name="get_name"> <return type="String"> </return> @@ -38,13 +50,6 @@ Get the number of node names which make up the path. </description> </method> - <method name="get_property"> - <return type="String"> - </return> - <description> - Get the path's property name, or an empty string if the path doesn't have a property. - </description> - </method> <method name="get_subname"> <return type="String"> </return> |