diff options
Diffstat (limited to 'doc/classes/Node3D.xml')
-rw-r--r-- | doc/classes/Node3D.xml | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml index 1036c1fbcf..4444416a06 100644 --- a/doc/classes/Node3D.xml +++ b/doc/classes/Node3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Node3D" inherits="Node" version="4.0"> +<class name="Node3D" inherits="Node" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Most basic 3D game object, parent of all 3D-related nodes. </brief_description> @@ -134,6 +134,20 @@ Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation by performing Gram-Schmidt orthonormalization on this node's [Transform3D]. </description> </method> + <method name="property_can_revert"> + <return type="bool" /> + <argument index="0" name="name" type="String" /> + <description> + Returns [code]true[/code] if the property identified by [code]name[/code] can be reverted to a default value. + </description> + </method> + <method name="property_get_revert"> + <return type="Variant" /> + <argument index="0" name="name" type="String" /> + <description> + Returns the default value of the Node3D property with given [code]name[/code]. + </description> + </method> <method name="rotate"> <return type="void" /> <argument index="0" name="axis" type="Vector3" /> |