diff options
Diffstat (limited to 'doc/classes/Node3D.xml')
-rw-r--r-- | doc/classes/Node3D.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml index 05d00b9f31..02b319fb5a 100644 --- a/doc/classes/Node3D.xml +++ b/doc/classes/Node3D.xml @@ -101,7 +101,7 @@ <return type="bool"> </return> <description> - Returns whether the node is visible, taking into consideration that its parents visibility. + Returns [code]true[/code] if the node is present in the [SceneTree], its [member visible] property is [code]true[/code] and all its antecedents are also visible. If any antecedent is hidden, this node will not be visible in the scene tree. </description> </method> <method name="look_at"> @@ -323,7 +323,7 @@ Local translation of this node. </member> <member name="visible" type="bool" setter="set_visible" getter="is_visible" default="true"> - If [code]true[/code], this node is drawn. + If [code]true[/code], this node is drawn. The node is only visible if all of its antecedents are visible as well (in other words, [method is_visible_in_tree] must return [code]true[/code]). </member> </members> <signals> |