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-rw-r--r--doc/classes/Node2D.xml14
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index 50392ea59a..a587811260 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -15,14 +15,14 @@
<return type="void" />
<param index="0" name="ratio" type="Vector2" />
<description>
- Multiplies the current scale by the [code]ratio[/code] vector.
+ Multiplies the current scale by the [param ratio] vector.
</description>
</method>
<method name="get_angle_to" qualifiers="const">
<return type="float" />
<param index="0" name="point" type="Vector2" />
<description>
- Returns the angle between the node and the [code]point[/code] in radians.
+ Returns the angle between the node and the [param point] in radians.
[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]
</description>
</method>
@@ -37,14 +37,14 @@
<return type="void" />
<param index="0" name="offset" type="Vector2" />
<description>
- Adds the [code]offset[/code] vector to the node's global position.
+ Adds the [param offset] vector to the node's global position.
</description>
</method>
<method name="look_at">
<return type="void" />
<param index="0" name="point" type="Vector2" />
<description>
- Rotates the node so it points towards the [code]point[/code], which is expected to use global coordinates.
+ Rotates the node so it points towards the [param point], which is expected to use global coordinates.
</description>
</method>
<method name="move_local_x">
@@ -52,7 +52,7 @@
<param index="0" name="delta" type="float" />
<param index="1" name="scaled" type="bool" default="false" />
<description>
- Applies a local translation on the node's X axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is [code]false[/code], normalizes the movement.
+ Applies a local translation on the node's X axis based on the [method Node._process]'s [param delta]. If [param scaled] is [code]false[/code], normalizes the movement.
</description>
</method>
<method name="move_local_y">
@@ -60,7 +60,7 @@
<param index="0" name="delta" type="float" />
<param index="1" name="scaled" type="bool" default="false" />
<description>
- Applies a local translation on the node's Y axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is [code]false[/code], normalizes the movement.
+ Applies a local translation on the node's Y axis based on the [method Node._process]'s [param delta]. If [param scaled] is [code]false[/code], normalizes the movement.
</description>
</method>
<method name="rotate">
@@ -88,7 +88,7 @@
<return type="void" />
<param index="0" name="offset" type="Vector2" />
<description>
- Translates the node by the given [code]offset[/code] in local coordinates.
+ Translates the node by the given [param offset] in local coordinates.
</description>
</method>
</methods>