summaryrefslogtreecommitdiff
path: root/doc/classes/Node2D.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/Node2D.xml')
-rw-r--r--doc/classes/Node2D.xml8
1 files changed, 3 insertions, 5 deletions
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index 80f9329402..1b97f3267f 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Node2D" inherits="CanvasItem" category="Core" version="3.1">
+<class name="Node2D" inherits="CanvasItem" category="Core" version="3.2">
<brief_description>
A 2D game object, parent of all 2D related nodes. Has a position, rotation, scale and Z-index.
</brief_description>
@@ -9,8 +9,6 @@
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/2d/custom_drawing_in_2d.html</link>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="apply_scale">
<return type="void">
@@ -65,7 +63,7 @@
<argument index="1" name="scaled" type="bool" default="false">
</argument>
<description>
- Applies a local translation on the node's X axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is false, normalizes the movement.
+ Applies a local translation on the node's X axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is [code]false[/code], normalizes the movement.
</description>
</method>
<method name="move_local_y">
@@ -76,7 +74,7 @@
<argument index="1" name="scaled" type="bool" default="false">
</argument>
<description>
- Applies a local translation on the node's Y axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is false, normalizes the movement.
+ Applies a local translation on the node's Y axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is [code]false[/code], normalizes the movement.
</description>
</method>
<method name="rotate">