summaryrefslogtreecommitdiff
path: root/doc/classes/Node2D.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/Node2D.xml')
-rw-r--r--doc/classes/Node2D.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index e65c666900..2238be4ece 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -116,6 +116,7 @@
</member>
<member name="scale" type="Vector2" setter="set_scale" getter="get_scale" default="Vector2(1, 1)">
The node's scale. Unscaled value: [code](1, 1)[/code].
+ [b]Note:[/b] Negative X scales in 2D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, negative scales on the X axis will be changed to negative scales on the Y axis and a rotation of 180 degrees when decomposed.
</member>
<member name="skew" type="float" setter="set_skew" getter="get_skew" default="0.0">
</member>