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Diffstat (limited to 'doc/classes/Node2D.xml')
-rw-r--r-- | doc/classes/Node2D.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index e65c666900..2238be4ece 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -116,6 +116,7 @@ </member> <member name="scale" type="Vector2" setter="set_scale" getter="get_scale" default="Vector2(1, 1)"> The node's scale. Unscaled value: [code](1, 1)[/code]. + [b]Note:[/b] Negative X scales in 2D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, negative scales on the X axis will be changed to negative scales on the Y axis and a rotation of 180 degrees when decomposed. </member> <member name="skew" type="float" setter="set_skew" getter="get_skew" default="0.0"> </member> |