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Diffstat (limited to 'doc/classes/Node2D.xml')
-rw-r--r-- | doc/classes/Node2D.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index a587811260..054ab532af 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -119,6 +119,8 @@ [b]Note:[/b] Negative X scales in 2D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, negative scales on the X axis will be changed to negative scales on the Y axis and a rotation of 180 degrees when decomposed. </member> <member name="skew" type="float" setter="set_skew" getter="get_skew" default="0.0"> + Slants the node. + [b]Note:[/b] Skew is X axis only. </member> <member name="transform" type="Transform2D" setter="set_transform" getter="get_transform"> Local [Transform2D]. |