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Diffstat (limited to 'doc/classes/Node2D.xml')
-rw-r--r-- | doc/classes/Node2D.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index 29c4680685..9f017e9aed 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Node2D" inherits="CanvasItem" category="Core" version="3.2"> +<class name="Node2D" inherits="CanvasItem" version="4.0"> <brief_description> - A 2D game object, parent of all 2D-related nodes. Has a position, rotation, scale and Z index. + A 2D game object, inherited by all 2D-related nodes. Has a position, rotation, scale, and Z index. </brief_description> <description> - A 2D game object, with a position, rotation and scale. All 2D physics nodes and sprites inherit from Node2D. Use Node2D as a parent node to move, scale and rotate children in a 2D project. Also gives control on the node's render order. + A 2D game object, with a transform (position, rotation, and scale). All 2D nodes, including physics objects and sprites, inherit from Node2D. Use Node2D as a parent node to move, scale and rotate children in a 2D project. Also gives control of the node's render order. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/2d/custom_drawing_in_2d.html</link> |