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Diffstat (limited to 'doc/classes/Node.xml')
-rw-r--r-- | doc/classes/Node.xml | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 87edc7de0a..c18bf3d40f 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -577,12 +577,6 @@ Queues a node for deletion at the end of the current frame. When deleted, all of its child nodes will be deleted as well. This method ensures it's safe to delete the node, contrary to [method Object.free]. Use [method Object.is_queued_for_deletion] to check whether a node will be deleted at the end of the frame. </description> </method> - <method name="raise"> - <return type="void" /> - <description> - Moves this node to the bottom of parent node's children hierarchy. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree. The top Node is drawn first, then any siblings below the top Node in the hierarchy are successively drawn on top of it. After using [code]raise[/code], a Control will be drawn on top of its siblings. - </description> - </method> <method name="remove_and_skip"> <return type="void" /> <description> |