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Diffstat (limited to 'doc/classes/Node.xml')
-rw-r--r-- | doc/classes/Node.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index e01e3d3a20..bf32d4041a 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -146,6 +146,7 @@ </argument> <description> Adds the node to a group. Groups are helpers to name and organize a subset of nodes, for example "enemies" or "collectables". A node can be in any number of groups. Nodes can be assigned a group at any time, but will not be added until they are inside the scene tree (see [method is_inside_tree]). See notes in the description, and the group methods in [SceneTree]. + [code]persistent[/code] option is used when packing node to [PackedScene] and saving to file. Non-persistent groups aren't stored. </description> </method> <method name="can_process" qualifiers="const"> |