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-rw-r--r--doc/classes/NinePatchRect.xml8
1 files changed, 5 insertions, 3 deletions
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml
index 221a3c22c1..9c3acc9b0a 100644
--- a/doc/classes/NinePatchRect.xml
+++ b/doc/classes/NinePatchRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NinePatchRect" inherits="Control" category="Core" version="3.2">
+<class name="NinePatchRect" inherits="Control" version="4.0">
<brief_description>
Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
</brief_description>
@@ -15,6 +15,7 @@
<argument index="0" name="margin" type="int" enum="Margin">
</argument>
<description>
+ Returns the size of the margin identified by the given [enum Margin] constant.
</description>
</method>
<method name="set_patch_margin">
@@ -25,6 +26,7 @@
<argument index="1" name="value" type="int">
</argument>
<description>
+ Sets the size of the margin identified by the given [enum Margin] constant to [code]value[/code] in pixels.
</description>
</method>
</methods>
@@ -54,14 +56,14 @@
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )">
Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. If the rect is empty, NinePatchRect will use the whole texture.
</member>
- <member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ <member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
The node's texture resource.
</member>
</members>
<signals>
<signal name="texture_changed">
<description>
- Fired when the node's texture changes.
+ Emitted when the node's texture changes.
</description>
</signal>
</signals>