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-rw-r--r--doc/classes/NinePatchRect.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml
index d6de0ef4cf..5d59f994d3 100644
--- a/doc/classes/NinePatchRect.xml
+++ b/doc/classes/NinePatchRect.xml
@@ -53,7 +53,7 @@
<member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
The height of the 9-slice's top row. A margin of 16 means the 9-slice's top corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
</member>
- <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )">
+ <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2(0, 0, 0, 0)">
Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. If the rect is empty, NinePatchRect will use the whole texture.
</member>
<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">