diff options
Diffstat (limited to 'doc/classes/NetworkedMultiplayerPeer.xml')
-rw-r--r-- | doc/classes/NetworkedMultiplayerPeer.xml | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml index 42f08b36af..e5cadb6ffe 100644 --- a/doc/classes/NetworkedMultiplayerPeer.xml +++ b/doc/classes/NetworkedMultiplayerPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core" version="3.1"> +<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core" version="3.2"> <brief_description> A high-level network interface to simplify multiplayer interactions. </brief_description> @@ -9,8 +9,6 @@ <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link> </tutorials> - <demos> - </demos> <methods> <method name="get_connection_status" qualifiers="const"> <return type="int" enum="NetworkedMultiplayerPeer.ConnectionStatus"> @@ -23,14 +21,14 @@ <return type="int"> </return> <description> - Returns the ID of the [code]NetworkedMultiplayerPeer[/code] who sent the most recent packet. + Returns the ID of the [NetworkedMultiplayerPeer] who sent the most recent packet. </description> </method> <method name="get_unique_id" qualifiers="const"> <return type="int"> </return> <description> - Returns the ID of this [code]NetworkedMultiplayerPeer[/code]. + Returns the ID of this [NetworkedMultiplayerPeer]. </description> </method> <method name="poll"> @@ -53,7 +51,7 @@ </methods> <members> <member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections"> - If [code]true[/code], this [code]NetworkedMultiplayerPeer[/code] refuses new connections. Default value: [code]false[/code]. + If [code]true[/code], this [NetworkedMultiplayerPeer] refuses new connections. Default value: [code]false[/code]. </member> <member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" enum="NetworkedMultiplayerPeer.TransferMode"> The manner in which to send packets to the [code]target_peer[/code]. See [enum TransferMode]. |