diff options
Diffstat (limited to 'doc/classes/NavigationServer3D.xml')
-rw-r--r-- | doc/classes/NavigationServer3D.xml | 50 |
1 files changed, 40 insertions, 10 deletions
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index 943aa03ef7..c156dfac16 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NavigationServer3D" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> +<class name="NavigationServer3D" inherits="Object" is_experimental="true" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Server interface for low-level 3D navigation access </brief_description> @@ -40,12 +40,12 @@ <method name="agent_set_callback" qualifiers="const"> <return type="void" /> <param index="0" name="agent" type="RID" /> - <param index="1" name="receiver" type="Object" /> + <param index="1" name="object_id" type="int" /> <param index="2" name="method" type="StringName" /> <param index="3" name="userdata" type="Variant" default="null" /> <description> - Callback called at the end of the RVO process. If a callback is created manually and the agent is placed on a navigation map it will calculate avoidance for the agent and dispatch the calculated [code]safe_velocity[/code] to the [param receiver] object with a signal to the chosen [param method] name. - [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]null[/code] object as the [param receiver]. + Sets the callback [param object_id] and [param method] that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be dispatched with a signal to the object just before the physics calculations. + [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]0[/code] ObjectID as the [param object_id]. </description> </method> <method name="agent_set_map" qualifiers="const"> @@ -167,6 +167,13 @@ Returns the navigation layers for this [code]link[/code]. </description> </method> + <method name="link_get_owner_id" qualifiers="const"> + <return type="int" /> + <param index="0" name="link" type="RID" /> + <description> + Returns the [code]ObjectID[/code] of the object which manages this link. + </description> + </method> <method name="link_get_start_location" qualifiers="const"> <return type="Vector3" /> <param index="0" name="link" type="RID" /> @@ -228,6 +235,14 @@ Set the links's navigation layers. This allows selecting links from a path request (when using [method NavigationServer3D.map_get_path]). </description> </method> + <method name="link_set_owner_id" qualifiers="const"> + <return type="void" /> + <param index="0" name="link" type="RID" /> + <param index="1" name="owner_id" type="int" /> + <description> + Set the [code]ObjectID[/code] of the object which manages this link. + </description> + </method> <method name="link_set_start_location" qualifiers="const"> <return type="void" /> <param index="0" name="link" type="RID" /> @@ -418,12 +433,12 @@ Queries a path in a given navigation map. Start and target position and other parameters are defined through [NavigationPathQueryParameters3D]. Updates the provided [NavigationPathQueryResult3D] result object with the path among other results requested by the query. </description> </method> - <method name="region_bake_navmesh" qualifiers="const"> + <method name="region_bake_navigation_mesh" qualifiers="const"> <return type="void" /> - <param index="0" name="mesh" type="NavigationMesh" /> - <param index="1" name="node" type="Node" /> + <param index="0" name="navigation_mesh" type="NavigationMesh" /> + <param index="1" name="root_node" type="Node" /> <description> - Bakes the navigation mesh. + Bakes the [param navigation_mesh] with bake source geometry collected starting from the [param root_node]. </description> </method> <method name="region_create" qualifiers="const"> @@ -476,6 +491,13 @@ Returns the region's navigation layers. </description> </method> + <method name="region_get_owner_id" qualifiers="const"> + <return type="int" /> + <param index="0" name="region" type="RID" /> + <description> + Returns the [code]ObjectID[/code] of the object which manages this region. + </description> + </method> <method name="region_get_travel_cost" qualifiers="const"> <return type="float" /> <param index="0" name="region" type="RID" /> @@ -517,14 +539,22 @@ Set the region's navigation layers. This allows selecting regions from a path request (when using [method NavigationServer3D.map_get_path]). </description> </method> - <method name="region_set_navmesh" qualifiers="const"> + <method name="region_set_navigation_mesh" qualifiers="const"> <return type="void" /> <param index="0" name="region" type="RID" /> - <param index="1" name="nav_mesh" type="NavigationMesh" /> + <param index="1" name="navigation_mesh" type="NavigationMesh" /> <description> Sets the navigation mesh for the region. </description> </method> + <method name="region_set_owner_id" qualifiers="const"> + <return type="void" /> + <param index="0" name="region" type="RID" /> + <param index="1" name="owner_id" type="int" /> + <description> + Set the [code]ObjectID[/code] of the object which manages this region. + </description> + </method> <method name="region_set_transform" qualifiers="const"> <return type="void" /> <param index="0" name="region" type="RID" /> |