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-rw-r--r--doc/classes/NavigationRegion3D.xml9
1 files changed, 8 insertions, 1 deletions
diff --git a/doc/classes/NavigationRegion3D.xml b/doc/classes/NavigationRegion3D.xml
index e007633a1e..60f1020286 100644
--- a/doc/classes/NavigationRegion3D.xml
+++ b/doc/classes/NavigationRegion3D.xml
@@ -12,8 +12,15 @@
<methods>
<method name="bake_navigation_mesh">
<return type="void" />
+ <argument index="0" name="on_thread" type="bool" default="true" />
<description>
- Bakes the [NavigationMesh]. The baking is done in a separate thread because navigation baking is not a cheap operation. This can be done at runtime. When it is completed, it automatically sets the new [NavigationMesh].
+ Bakes the [NavigationMesh]. If [code]on_thread[/code] is set to [code]true[/code] (default), the baking is done on a separate thread. Baking on separate thread is useful because navigation baking is not a cheap operation. When it is completed, it automatically sets the new [NavigationMesh]. Please note that baking on separate thread may be very slow if geometry is parsed from meshes as async access to each mesh involves heavy synchronization.
+ </description>
+ </method>
+ <method name="get_region_rid" qualifiers="const">
+ <return type="RID" />
+ <description>
+ Returns the [RID] of this region on the [NavigationServer3D]. Combined with [method NavigationServer3D.map_get_closest_point_owner] can be used to identify the [NavigationRegion3D] closest to a point on the merged navigation map.
</description>
</method>
</methods>